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Half life 2 episod one
Half life 2 episod one











IanCutress: It also depends on the air pressure and the humidity.Just a thought and maybe something to pass along to nVidia. Considering the 256MB parts are handling high resolution/AA settings better, maybe an optimization limiting memory to local and faster caching/clearing of the local frame buffer would be the fix?

Half life 2 episod one driver#

It looks like the 8-series driver isn't correctly handling the 320 GTS' lower local memory limitations and handling its memory like a 640 or 768 GTS/GTX, so the additional requirements are being dumped into system memory, drastically decreasing performance. I'm no video card/driver expert but I'm thinking a simple driver optimization could improve the 320 GTS performance dramatically.

half life 2 episod one

System memory/page file is getting slammed on the 320MB GTS at higher resolutions/AA settings. If you go through the benchmarks, they all tell the same story. What's interesting to note is they used some utility (someone said RivaTuner) to track memory usage at each resolution. Noticed you said you were going to take a closer look at the 320MB's poor performance at high resolutions, especially considering how the 256MB X1900 parts performed better with AA in some instances.Įarlier today a Polish review was linked on AT. chizow - Monday, Februlink Derek, great review as usual.Until I ran some benches of my own I had also convinced myself that 512MB video RAM would be better for MMOs. I can't tell you how many times I've heard people think they need to spend more $$ on a card with more video RAM for an MMO. Is there any difference on Non-Ultra?Īny video card review dealing with memory size needs a mention of MMOs. I really think you need to go back and run 1280x1024.Īlso what is up with Quake4 "ULTRA", from what I remember with Doom3 and Quake4 ULTRA mode was specifically for cards with 512MB or more of video RAM due to the uncompressed textures. I don't think anyone would fault you much there. Ignoring 1280x1024 in an 8800GTX SLI review. ESPECIALLY with any video card products focused on price. The bottom line is there are too many people looking for 1280x1024 to ignore it. On a 30" LCD, I want World of Warcraft to run smooth at 2560x1600 with some AF and light AA, but am happy to get smooth Oblivion at 1280x768. Also the 30" LCD crowd likes to see 1280x1024 to get an idea of how a nicely scaled 1280x800 will run. these have usable 1280x720 or 1280x768 wide screen modes for most games. There are plenty of people running Large 27"-32" LCD TVs as gaming monitors. The large screen segment is also interested in 1280x1024. There are also people that might save a little on the display and get a 19" WS 1440x900 in favor of more RAM or better video. VooDooAddict - Tuesday, Februlink While I agree that NEW systems will probably be pairing the 8800GTS 320MB with a 22" 1680x1050, there is a still a large % of people very happy with their 19" 1280x1024 displays.This means that even at high resolutions with AA enabled, HL2:EP1 doesn't incur the same penalty on the 8800 GTS 320MB that other games do. Up until our highest resolution test, the two 8800 GTS cards performed very similarly.

half life 2 episod one half life 2 episod one

Even at 2560x1600 there is no real difference, which is quite impressive for a card with less than 512MB of RAM.Įnabling 4xAA shows us that we can still get good performance at resolutions below 2560x1600 along with antialiasing. Performance between the two variants is identical here with all the settings but AA cranked up. Half-Life 2: Episode One brings us another test where the extra 320MB of RAM the original 8800 GTS enjoys makes no difference when AA is not enabled. All the settings are turned up as high as they will go. The demo we recorded is a battle with a flying gunship in a wooden house in which house and gunship are blown to bits. Our benchmark makes use of the timedemo functionality provided through Source. We are using the latest version of the game available on Steam as of the publication of this article. Constantly evolving, HL2:EP1 show off some of the newer features of the engine. Games based on Valve's Source engine have long been a staple of our test suites.











Half life 2 episod one